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My Official RR Mod: "Baz's Mod" V1 Released!

My Official RR Mod: "Baz's Mod" V1 Released!

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Dec 24, 2008#1

I mentioned this in my welcoming topic, so you probably already have an Idea of what this mod is going to encompass. The primary objective of this modification will be to add more things to each level of the game, like new caverns, etc. There will also be nine altogether new levels that will be taking the place of the Tutorial Missions. As well as level modification, I will also be changing up various other aspects of the game.

Download Link:
http://www.filefront.com/14151653/RRUBazsMod.zip/

Level Modification:
-Each Pre-existing Level contains more hidden caverns to discover & mine.
-All Levels will have many many more energy crystals and recharge seams present.
-The Pre-existing layouts of some levels will be changed. (For example, different paths to certain caverns, especially ones containing an object(s) that you are required to find, such as lost rock raiders).
-9 Altogether New Levels in the place of the Tutorial Levels, all of which will have alternative Lava and Ice versions in the Tutorial Menu.

Interface Modification:
-Basic style of the interface will be changed to a slightly darker style. Parts will be a modified version of Drageon's Grunge Interface, and others will be of my own creation.
-The Camera can now zoom in closer and zoom out farther.
-Fixed Ice Erosions

Rock Raider & Vehicle Modifications/Additions:
-Rock Raiders will now be able to upgrade to an extra level that improves their drilling, shoveling, & running speeds, and also improves their ability to endure damage from rock slides, etc. They also have fixed faces when viewing them in 1st person or shoulder view.
-The Tunnel Transport has been added as drivable vehicle that you can transport down using the Super Teleport. With it, you can carry small vehicles across both lava and water.
-The Hover Scout is now faster, and is equipped with a radar already on board that can be upgraded, along with its speed. You also only need the Teleport Pad at Level 1 and the Power Station at its default Level in order to teleport it. Now it may actually be worth using.
-The Small Digger now takes 2 minutes to drill through hard rock, and 90 seconds with a drill upgrade.
-The Granite Grinder now takes 1 minute to drill through hard rock, and 30 seconds with a drill upgrade. An engine upgrade now increases its speed by 2x, making it an faster alternative to the Crome Crusher.
-The Crome Crusher's drill upgrade makes it take less than a second to drill through any kind of rock, except solid rock, of course.
-The Loader Doazer's engine upgrade will now increase its speed by 2x.

Building Modification:
-When the Tool Store is upgraded to Level 2, rock raiders will be able to upgrade faster.
-The Upgrade Station is given a new upgrade level that increases upgrade speed all the way to 2x.
-The Geological Center is given a new upgrade level that increases its radar scanning radius all the way to 16.
-The Ore Refinery is given a new upgrade level that allows it to make a stud with only 1 piece of ore.
-The Super Teleport is given a new upgrade level. The default level allows you to teleport the granite grinder and the Loader Doazer. Level 1 allows you to teleport the Large Mobile Laser Cutter and the Cargo Carrier. Level 2 allows you to teleport the Crome Crusher and the Tunnel Transport.
-The Small Mobile Laser Cutter now has an engine upgrade instead of a drill upgrade that upgrades its speed by 2x. It can also now cross lava at half speed, and mine walls up to 5 squares away. Dirt takes 5 shots, Loose Rock takes 10, Hard Rock takes 75, Seams take 15.
-The Large Mobile Laser Cutter now has an engine upgrade that increases its speed by 2x. It can also now cross lava at half speed, and mine walls up to 8 squares away. Without the drill upgrade it takes 1 shot to mine Dirt, 2 to mine Loose Rock, 8 to mine Hard Rock and Seams.
-All buildings take less damage from rock slides when upgraded to their maximum level.

Gameplay Modification:
-Some Levels will be rearranged on the mission-tree depending on how their difficulties change.
-All Levels will include improved objectives, mainly to increase the number of crystals you must collect to complete the mission.
-All forms of Mining Lasers can now be used to kill monsters and slugs. That goes for both vehicle mounted lasers and the gunstation.
-Laser Guns and Pusher Beams now do more damage to slugs.
-Levels with Rock Monsters will have much more monsters than they used to.
-Monsters are now much difficult to kill (no more one-shot kills).

Overall Progress: 98%

If I add more changes, I will add them to this post, and then make another post indicating that I added it. I will also update the progress percentage occasionally when I believe I've made a significant enough amount of progress. I will also indicate this change in a separate post.

There have been reports of crashing bugs. Reviews and Troubleshooting tips are available here:
http://rockraidersunited.org/wiki/index ... az%27s_Mod
Last edited by on 4:25 PM - Aug 13, 2009, edited 38 times in total.
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Dec 25, 2008#2

Baz's Mod sounds better.
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Dec 26, 2008#3

Sounds awesome! Yeah I reckon "Baz's Mod" is better or "Bazzed Mod"... something around those lines...
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Dec 26, 2008#4

I've got 2 of the 9 levels done. "Recruitment" and "Cold Comfort."

The first is a rock level, and the new first mission of the game. The mission objective is to see whether you are ready to be a rock raider, by testing your abilities with mining through all forms of drillable rock, and will also acknowledge your skills of using vehicles like the rapid rider, the tunnel scout, the cargo carrier, and the new Tunnel Transport across streams of water and lava to open up secret caverns, and then finding a way to drill back to base to collect the energy crystals you find.

The second is and Ice level. The objective is to collect 64 energy crystals. It will be placed somewhere between Driller Night and Frozen Frenzy. It has large hidden caverns on either side of the base, one including a lava fall.
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Dec 26, 2008#5

Sounds good.
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Dec 27, 2008#6

64 crystals is a lot to find!
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Dec 27, 2008#7

And thats meant to be easy.... this will be a good challange!
Last edited by on 5:09 PM - Dec 27, 2008, edited 1 time in total.
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Dec 27, 2008#8

Rocky Horror will have around 200 crystals to find, although I haven't worked it out yet. It will probably be more.

I'm also going to be switching Search 'n' Rescue with Split Down the Middle, since the latter is basically a fairly simple cyrstal mining mission, once you get to base, which isn't too difficult (although with my new modified version you have to navigate through a maze to get regrouped.). I've made Search 'n' Rescue quite a challenge, as it involves mining Hard Rock across water in order to find the lost rock raider (and you have to open a specific combination of caverns to be able to get to him, much different than before), which means you will have to utilize the Cargo Carrier and/or the Tunnel Transport to do the job, as dynamite will probably prove to be too difficult to use across water.
Last edited by on 7:37 PM - Dec 27, 2008, edited 3 times in total.
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Dec 29, 2008#9

Here is the mission tree for my mod:


The dot infront of each level name indicates the level type (brown=rock red=lava blue=ice). The text below is the objective, occasionally followed by a square indicating whether monsters are present (brown=rock monster red=lava monster blue=ice monster green=slimey slug).

I've updated my progress to 70%.
Last edited by on 4:32 PM - Dec 29, 2008, edited 2 times in total.
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Dec 29, 2008#10

Looks nice
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Dec 30, 2008#11

OMG! 250 crystals!
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Jan 03, 2009#12

Actually I just changed it to 350. Seeing as there are actually 425 crystals on the level (I forgot to count the stash of free-standing crystals when I did my work on the map, so that adds an extra 125 to the amount present on the level).

I also am not going to put any slugs on Rocky Horror, as they would be too awkward to place, given the maps layout. (They are usually placed next to solid rock walls, but nearly all the solid rock in that level has drillable rock in front of it, so once you dug stuff up, there would be a hole just sitting randomly away from the wall, which doesn't look nice. There are already going to be tons of rock monsters, and I already put slugs on Hot Stuff.

All the levels now are either done, or simply need testing. Then I have to rearrange them to the order I specified, and work out any other bugs. It looks as though there may not be able to be more than just that 1 upgrade level for the Gunturret/Mining Laser as when I upgrade it now, instead of adding that extra laser, the top just disappears altogether for no apparent reason.

Also, for a Breath of Fresh Air, I made the objective to build 2 support stations rather than just one. And for the "Path to Power" I made the objective to build a geological center rather than just a power station.

Here is an updated picture for the mission tree, with fixed objectives, and Oxygen Depletion Rates.


I've updated my progress to 78%.
Last edited by on 6:28 PM - Jan 03, 2009, edited 6 times in total.
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Jan 03, 2009#13

Baz wrote:Rocky Horror will have around 200 crystals to find, although I haven't worked it out yet. It will probably be more.

I'm also going to be switching Search 'n' Rescue with Split Down the Middle, since the latter is basically a fairly simple cyrstal mining mission, once you get to base, which isn't too difficult (although with my new modified version you have to navigate through a maze to get regrouped.). I've made Search 'n' Rescue quite a challenge, as it involves mining Hard Rock across water in order to find the lost rock raider (and you have to open a specific combination of caverns to be able to get to him, much different than before), which means you will have to utilize the Cargo Carrier and/or the Tunnel Transport to do the job, as dynamite will probably prove to be too difficult to use across water.
have you seen my version of search and rescue?

It's in my sig
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Jan 04, 2009#14

No I haven't, and the link in your sig is dead.

Here, by the way, is the new loading screen for my mod, which I've decided to call "Baz's Mod"



Also, all of the new levels I made to replace the tutorial missions will also include alternative Lava and Ice versions in the Tutorial menu.

I've updated my progress to 80%
Last edited by on 7:53 PM - Jan 04, 2009, edited 2 times in total.
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Jan 07, 2009#15

I really like the loading screen! Good work!
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Jan 07, 2009#16

Oh, it is?
Poop.


By the way, your loading screen reminds me of the dream I had last night. (man, that happens a lot!!) I look forward to this.
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Jan 08, 2009#17

Baz wrote:I'm also going to be switching Search 'n' Rescue with Split Down the Middle, since the latter is basically a fairly simple cyrstal mining mission, once you get to base, which isn't too difficult (although with my new modified version you have to navigate through a maze to get regrouped.). I've made Search 'n' Rescue quite a challenge, as it involves mining Hard Rock across water in order to find the lost rock raider (and you have to open a specific combination of caverns to be able to get to him, much different than before), which means you will have to utilize the Cargo Carrier and/or the Tunnel Transport to do the job, as dynamite will probably prove to be too difficult to use across water.
Since Lord was talking about edited levels, you can check out my Split Down the Middle if you want. I completely redid the maze, and the mining part, so it should be alot harder. Feel free to use it. (Link is in my sig)

About the links in the sig: Lord, you need to use the new uploader, http://www.rockraidersunited.org/node/7, as your files are uploaded in the old uploader, which gmjab has taken down I believe.

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Jan 08, 2009#18

Took a look at yours Matt. I have a sort of similar thing going, but mine is a bit more complicated.
Last edited by on 2:51 AM - Jan 08, 2009, edited 1 time in total.
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Jan 10, 2009#19

I now award you with an empty bucket.
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Jan 12, 2009#20

epic lulz
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    Jan 13, 2009#21

    Nishliau wrote:I now award you with an empty bucket
    I has a bucket :D
    Last edited by on 11:02 PM - Jan 13, 2009, edited 2 times in total.
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      Jan 13, 2009#22

      Btw. I've just finished reorganizing the mission tree with matching mission pictures that have all been tweaked to fit in the right hole.
      Last edited by on 11:01 PM - Jan 13, 2009, edited 1 time in total.
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        Jan 14, 2009#23

        Progress percent?

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          Jan 14, 2009#24

          Probably still around 80-81% since I still have a lot of testing to do. Plus the mission pictures need some touching up to make them look nicer. I'm also trying to screw around with font colors.

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            Jan 15, 2009#25

            Interesting.

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              Jan 16, 2009#26

              Nice loading screen baz! Looking forward to this project being complete.

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                Jan 17, 2009#27

                I can't wait.

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                  Jan 19, 2009#28

                  This iz gonna bes AwwSOME!

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                    Jan 22, 2009#29

                    All the level selection pictures have now been fixed to the right order/hole size. So I've updated my progress to 88%. Now all that's left is lots of level testing, and maybe some experimentation with unused building models.

                    I also have to do a little more modification to the levels that require erod and emrg files for erosions and rock monsters (not the sleeping kind). And I won't be able to do that until I know how, which probably won't be until gmjab incorporates those two things into his new version of the level editor. Or if he explains them to me before then.
                    Last edited by on 11:26 PM - Jan 22, 2009, edited 1 time in total.
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                      Jan 24, 2009#30

                      Now that I've finished all the new levels that replace the tutorials, here is a description of all of them.

                      Recruitment:

                      This is the first mission of the game. It works sort of like a combined tutorial level. Rather than working like it guide, it acts more as a test, testing your rock raiding abilities to make sure you are fit to be a rock raider. The sequence of goals is like this: 1. Find the Tool Store 2. Build up a sufficient base 3. Teleport down the proper vehicles to mine across water, and then across lava. 4. Connect up the far caverns with the base cavern and collect 30 energy crystals. There may or may not be Rock Monsters on this level.

                      Mine over Manner:

                      This is your first "real" mission. You start off with a base already built for you, with several vehicles already teleported down. The goal of this mission is simply to excavate the caverns and collect 40 crystals. To do this, you will need to utilize the rapid rider and tunnel scout given to you.

                      The Hard Rock Life.

                      This comes later on the mission tree after Frozen Frenzy. You begin on a small area of land surrounded by lava. There are several nearby caverns rich in energy crystals. But they are all enclosed in large amounts of Hard Rock, too much to dynamite out of the way. The only option is to mine what rock you can enough to teleport down powerful enough drilling vehicles. Once you have done so, collect 50 energy crystals.

                      Molten Meltdown:

                      Another cavern rich in energy crystals was found but another problem has arisen. The lava surrounding base is slowly filling up the cavern, and in order to get a base built, you will have to erode and build up powerpaths to protect yourself while you mine. The cavern is full of these pockets of lava like this, so be careful.

                      Down in the Dirt:

                      More crystals have been detected in an area, but the cavern is very uneven and rather unstable. This will make it hard to mine as well as to build up your base in. So the first line of business is to drill around and find an area of ground flat enough to build up your base on, then try and mine the cavern, while keeping undrilled walls reinforced to prevent cave-ins. Collect 55 Crystals. There may or may not be Rock Monsters on this level.

                      Seamless!:

                      During an excavation, the entire cavern collapsed. It is not certain whether there are any survivors or intact vehicles. The only thing that appears to have survived is part of the base. Teleport down a rock raider team to drill the caverns out and find any survivors or working vehicles. Before the cave-in, a large cavern rich in energy crystal seams was detected. Try to find this cavern and collect 52 crystals. Since the cavern was already mined a fair amount, there will not be a lot of crystals to help you with your excavation. If you find any intact drilling vehicles, those would be very useful for drilling through all the hard rock that may have filled up the cavern.

                      Slimey Simple!:

                      The objective is simple: drill out the cavern and collect 64 crystals. The LMS explorer detected small unknown life forms in the cavern, different from the rock and ice monsters found earlier. These of course, turn out to be slimey slugs. It turns out the whole cavern is a nest of these slimey little creatures. And they don't like you drilling up their home. So be prepared to fight them off before you begin excavation.

                      Cold Comfort:

                      This level is full of rather large caverns of Ice, Water, and Lava, rich in energy crystals. Your job is to build up your base, excavate all the caverns, and collect 60 energy crystals. There have been Ice monsters detected in the area, so watch out.

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                        Jan 25, 2009#31

                        These all sound nice!

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                          Jan 26, 2009#32

                          I've also put slimey slug holes back into Rocky Horror now. But now actual slugs come out of them.

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                            Jan 27, 2009#33

                            nice i can't wait i hope it will be nice it's sound COOL can't wait :D

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                              Jan 28, 2009#34

                              Me too.

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                                Jan 28, 2009#35

                                I've changed the oxygen rate for Run the Gauntlet from 20 to 15. It's now possible to create a base and mine the area.

                                Also, I've disabled landslide notification, as on some levels, like Gauntlet, the landslides are almost constant.

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                                  Jan 28, 2009#36

                                  Cool.

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                                    Jan 29, 2009#37

                                    This is probably the FIRST complete conversion mod for LRR, and it's even more awesome that it actually HAS a challenge to it, It's like PvE in MMO's has gone hardcore to PvP ( PvE = Player vs. Enviroment, PvP = Player vs. Player, and yes, I compared it to MMO's :P ), and hell... it's surprising the game still works with all these modifications you've made. :D

                                    Well... when this mod's done... I'm gonna have somethin' new to look forward to. :thumbsup:

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                                      Jan 29, 2009#38

                                      LOL

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                                        Jan 30, 2009#39

                                        WOOW nice work you are doing i hope that i work's on Lego Rock Raiders with other language's than english :P

                                          Jan 30, 2009#40

                                          if not can you send me the whole game in your langualish i hafe the dutch game :P

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                                            Jan 31, 2009#41

                                            Pants soiled.

                                            but might I suggest that someone make some kind of floor sprite to indicate erosion on ice levels? The only ice stage that had lava was near impossible to see the eroding area.

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                                              Feb 01, 2009#42

                                              Done. They never made ice erosion textures for some reason, i guess they were too lazy to do it when they were just in one level. But here's what they look like:



                                              I've added this and these to my list of interface and gameplay changes on the first page:

                                              -Levels with Rock Monsters will have much more monsters than they used to. (i.e. At a Higher Frequency, and they may come out of any drillable wall on the map.)
                                              -Monsters are now much difficult to kill (no more one-shot kills).
                                              Last edited by on 1:10 AM - Feb 01, 2009, edited 2 times in total.
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                                                Feb 01, 2009#43

                                                Nice! Rocky Horror sounds harder than it normally doesXD

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                                                  Feb 01, 2009#44

                                                  Woah, this realy sounds fun :D
                                                  I guess I won't make it to level 25 though =p

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                                                    Feb 02, 2009#45

                                                    ForestStrike wrote:It's like PvE in MMO's has gone hardcore to PvP ( PvE = Player vs. Enviroment, PvP = Player vs. Player, and yes, I compared it to MMO's :P )
                                                    ROFL!

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                                                      Feb 02, 2009#46

                                                      When's it done?

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                                                        Feb 02, 2009#47

                                                        When I finish it obviously :P

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                                                          Feb 02, 2009#48

                                                          Yah, but an estimate about how long.

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                                                            Feb 02, 2009#49

                                                            About as long as an elephant I would say...

                                                            I've been working on this since mid December, and it's now the beginning of February, and I'm almost at around 90% completion, so try and work it out for yourself. I've got a lot of testing and bug fixes to do, plus programming monster emrg files and lava erod files for a couple levels, and then retesting. All that Jazz. It will not be released for at least another 4 weeks probably.
                                                            Last edited by on 10:51 PM - Feb 02, 2009, edited 3 times in total.
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                                                              Feb 02, 2009#50

                                                              Oh, ok.

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                                                                Feb 02, 2009#51

                                                                Good luck

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                                                                  Feb 03, 2009#52

                                                                  so basically...your re-creating LRR as we know it? awesome. Can't wait to see how it turns out.

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                                                                    Feb 03, 2009#53

                                                                    I think as we don't know it would be apropiate :lol:

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                                                                      Feb 07, 2009#54

                                                                      I've basically finished everything but final testing and adding rock monsters in (I still got to add erosions to one level, and fix them up a little bit for Lake of Fire). But I think I'm going to wait to do anything more until gmjab releases his new level editor since trying to add in all the stuff manually for erosions and rock monsters is really tedious.

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                                                                        Feb 24, 2009#55

                                                                        still not ready???

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                                                                          Feb 24, 2009#56

                                                                          Baz wrote:I've basically finished everything but final testing and adding rock monsters in (I still got to add erosions to one level, and fix them up a little bit for Lake of Fire). But I think I'm going to wait to do anything more until gmjab releases his new level editor since trying to add in all the stuff manually for erosions and rock monsters is really tedious.
                                                                          Ya...

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                                                                            Feb 25, 2009#57

                                                                            can't wait to see it!

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                                                                              Feb 25, 2009#58

                                                                              me eaither (im going to win Rock Monster)

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                                                                                Feb 25, 2009#59

                                                                                Will it be out soon?

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                                                                                  Feb 25, 2009#60

                                                                                  I'm waiting on gmjab to release his new level editor so I don't have to manually edit every erod and emrg files...which would lots of tedious work that I don't really have time to do.

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                                                                                    Feb 25, 2009#61

                                                                                    exactly. I hate all that work.

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                                                                                      Feb 26, 2009#62

                                                                                      I hate work in general. I haven't modded the game yet or made a level yet because I'm too lazy to download everything. And I don't think my computer could handle it......
                                                                                      Last edited by on 12:42 AM - Feb 26, 2009, edited 1 time in total.
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                                                                                        Feb 26, 2009#63

                                                                                        Ha. What type of computer is it.

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                                                                                          Feb 26, 2009#64

                                                                                          some wierd thing with a little light and and it hums. Very loud. It was terrible when we got it. All Our computers stink. I think it might have something have something to do with our electric...... Plus we live out in the middle of nowhere and are stuck with dial-up. That hurts....

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                                                                                            Feb 27, 2009#65

                                                                                            Ouch... Anyway, i think i might make my own level editor if gmjab doesn't hurry up.

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                                                                                              Feb 27, 2009#66

                                                                                              I thought.... Wait...... Go right ahead?..... my head hurts again.... Oh, hey, that'd be cool!

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                                                                                                Feb 27, 2009#67

                                                                                                There's one problem. I don't know how.

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                                                                                                  Feb 27, 2009#68

                                                                                                  Minor technicality

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                                                                                                    Feb 28, 2009#69

                                                                                                    Wow, that's one hell of a project you got there!
                                                                                                    I hope you manage to finish it, I can't wait to see how it's done eventually :D

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                                                                                                      Feb 28, 2009#70

                                                                                                      It now depends on gmjab...

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                                                                                                        Feb 28, 2009#71

                                                                                                        somebody now huw fare gmjab is with the new lvl editor

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                                                                                                          Feb 28, 2009#72

                                                                                                          I'll ask


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                                                                                                            Mar 03, 2009#73

                                                                                                            Problem if you waith an the new level edit you need to wait somme longer the next release is comming monday but withouth the script editor

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                                                                                                              Mar 03, 2009#74

                                                                                                              It's just a goal editor...

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                                                                                                                Mar 06, 2009#75

                                                                                                                Well it's not the script editor I need. I'm the one who figured out the script in the first place, so it's not the script editor that I need, its the ability to add erosions and emerge locations in the editor.

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                                                                                                                  Mar 17, 2009#76

                                                                                                                  woops

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                                                                                                                    Mar 17, 2009#77

                                                                                                                    lol


                                                                                                                    it's ok.

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                                                                                                                      Mar 18, 2009#78

                                                                                                                      How's is this comming baz?

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                                                                                                                        Mar 19, 2009#79

                                                                                                                        Well I mean I need you to add the importer or at least allow it to open rrm files in order for me to do anything.

                                                                                                                          Mar 21, 2009#80



                                                                                                                          There's a picture from one of the new levels I've made. This is from the first mission, entitled "Recruitment."

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                                                                                                                            Mar 21, 2009#81

                                                                                                                            cool

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                                                                                                                              Mar 21, 2009#82

                                                                                                                              I will be using a slightly modified version of Drageon's grunge interface in parts of my interface. I've already done some custom modification to it, (for example, you'll notice in the screen I took, that the ore bar has been changed to a darker brown).
                                                                                                                              Last edited by on 7:43 AM - Mar 21, 2009, edited 2 times in total.
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                                                                                                                                Mar 21, 2009#83

                                                                                                                                It sounds awesome.

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                                                                                                                                  Apr 11, 2009#84

                                                                                                                                  This looks very nice...

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                                                                                                                                    Apr 13, 2009#85

                                                                                                                                    Looks like a nice mod

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                                                                                                                                      Apr 13, 2009#86

                                                                                                                                      That would be an understatement.

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                                                                                                                                        Apr 13, 2009#87

                                                                                                                                        Agreed.

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                                                                                                                                          May 13, 2009#88

                                                                                                                                          Is it coming along?
                                                                                                                                          I R-E-E-E-E-E-E-A-A-A-A-A-L-L-L-L-L-L-Y can't wait.

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                                                                                                                                            May 13, 2009#89

                                                                                                                                            I think it died...a long time ago

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                                                                                                                                              May 13, 2009#90

                                                                                                                                              lets hope not

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                                                                                                                                                May 13, 2009#91

                                                                                                                                                He said a thousand times, he'll finish when the level editor is finished...

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                                                                                                                                                  May 14, 2009#92

                                                                                                                                                  Oh...is that it.
                                                                                                                                                  I have never seen Baz 'round.

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                                                                                                                                                    May 14, 2009#93

                                                                                                                                                    He's always on steam.

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                                                                                                                                                      May 15, 2009#94

                                                                                                                                                      wtf

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                                                                                                                                                        May 16, 2009#95

                                                                                                                                                        will the level editor ever be finished though? o.O

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                                                                                                                                                          Jun 22, 2009#96

                                                                                                                                                          ok, so now we wait for the new level editor(everyone go spam cyrems inbox with messages regarding the level editor XD :P ) <- kidding!
                                                                                                                                                          but serious, that will be a rr which is way more difficult than it is now

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                                                                                                                                                            Jun 23, 2009#97

                                                                                                                                                            Ok ok, the version with the importer will be out this week I promise. I've just been working on some other RRU projects such as the site for the past 2 weeks, so this week I'll release next version.

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                                                                                                                                                              Jun 23, 2009#98

                                                                                                                                                              thx cyrem!
                                                                                                                                                              i wish i could help, but im not very good with computers, only a little with HTML...

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                                                                                                                                                                Jun 23, 2009#99

                                                                                                                                                                lol. Oh well, HTML's a start =)

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                                                                                                                                                                  Jun 23, 2009#100

                                                                                                                                                                  Hey hey hey, I've been around, I just haven't had any reason to post much. That's good news about the level editor Cyrem, I'm eager to finish up this mod.

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                                                                                                                                                                    Jun 25, 2009#101

                                                                                                                                                                    If it ever will be finished :P .

                                                                                                                                                                    Cyrem, I didn't mean it like "You should get working at it RIGHT NOW" earlier. I was just stating the fact that I'm not sure if it ever will be finished.

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                                                                                                                                                                      Jun 26, 2009#102

                                                                                                                                                                      Alright, I'm now going to start the process of fixing up the maps that need Erosion paths. I've got all my levels in RME format now so I can work on them in the new level editor. All that remains afterward would be Fixing up or adding Emerges. However, again, I probably will not be able to do that until Cyrem puts it in the Level Editor, though I may go through and do it manually...but that will take forever.

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                                                                                                                                                                        Jun 27, 2009#103

                                                                                                                                                                        How much forever?

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                                                                                                                                                                          Jul 09, 2009#104

                                                                                                                                                                          The Small Mobile Laser Cutter now has an engine upgrade instead of a drill upgrade that upgrades its speed by 2x. It can also now cross lava at half speed, and mine walls up to 5 squares away. Dirt takes 5 shots, Loose Rock takes 10, Hard Rock takes 75, Seams take 15.

                                                                                                                                                                          The Large Mobile Laser Cutter now has an engine upgrade that increases its speed by 2x. It can also now cross lava at half speed, and mine walls up to 8 squares away. Without the drill upgrade it takes 1 shot to mine Dirt, 2 to mine Loose Rock, 8 to mine Hard Rock and Seams.
                                                                                                                                                                          Last edited by on 12:32 AM - Jul 09, 2009, edited 1 time in total.
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                                                                                                                                                                            Jul 09, 2009#105

                                                                                                                                                                            Awesome.

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                                                                                                                                                                              Jul 09, 2009#106

                                                                                                                                                                              Baz wrote:The Small Mobile Laser Cutter now has an engine upgrade instead of a drill upgrade that upgrades its speed by 2x. It can also now cross lava at half speed, and mine walls up to 5 squares away. Dirt takes 5 shots, Loose Rock takes 10, Hard Rock takes 75, Seams take 15.

                                                                                                                                                                              The Large Mobile Laser Cutter now has an engine upgrade that increases its speed by 2x. It can also now cross lava at half speed, and mine walls up to 8 squares away. Without the drill upgrade it takes 1 shot to mine Dirt, 2 to mine Loose Rock, 8 to mine Hard Rock and Seams.
                                                                                                                                                                              COOL!!!
                                                                                                                                                                              Baz wrote:It can also now cross lava at half speed
                                                                                                                                                                              How did you do that? Is there such thing as LavaCoef?

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                                                                                                                                                                                Jul 09, 2009#107

                                                                                                                                                                                Well yeah I tried doing LavaCoef, it didn't work though, still moves at full speed across lava. Also the lasers are really annoying. The script gives their mining capabilities in drill times...which is weird to begin with...and certain times don't seem to necessarily correspond to the number of shots. I turned 12 seconds into 6 seconds, and it turned 8 shots into 5 shots. I turned 15 seconds into 1 second, and it turned 16 shots into 7 shots. -.-

                                                                                                                                                                                  Jul 11, 2009#108

                                                                                                                                                                                  Updated progress to 90%
                                                                                                                                                                                  Last edited by on 1:23 AM - Jul 11, 2009, edited 1 time in total.
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                                                                                                                                                                                    Jul 11, 2009#109

                                                                                                                                                                                    Oh boy!

                                                                                                                                                                                    Can't wait!

                                                                                                                                                                                    Anxiety attack! Anxiety attack! Anxiety attack! Anxiety attack! Anxiety attack! Anxiety attack! Anxiety attack! Anxiety attack!




                                                                                                                                                                                    Um...will you post the mods that you are using to make this mega mod?

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                                                                                                                                                                                      Jul 11, 2009#110

                                                                                                                                                                                      No, he'll probably upload a pre-modded LegoRRx.wad file. (I think xD )

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                                                                                                                                                                                        Jul 11, 2009#111

                                                                                                                                                                                        Baz, I gotta say, you are ambitious. You can be sure I will be downloading this when you are done.

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                                                                                                                                                                                          Jul 13, 2009#112

                                                                                                                                                                                          PRE-MODDED?????

                                                                                                                                                                                          So we can happily download a 70 Mb file? YEAH THANKS.

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                                                                                                                                                                                            Jul 13, 2009#113

                                                                                                                                                                                            INB681 wrote:PRE-MODDED?????

                                                                                                                                                                                            So we can happily download a 70 Mb file? YEAH THANKS.
                                                                                                                                                                                            It will be compressed in a zip file, probably to something like 30-50MB.

                                                                                                                                                                                            Also, all the modifications that this map includes are in the first post.

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                                                                                                                                                                                              Jul 13, 2009#114

                                                                                                                                                                                              Baz wrote:
                                                                                                                                                                                              INB681 wrote:PRE-MODDED?????

                                                                                                                                                                                              So we can happily download a 70 Mb file? YEAH THANKS.
                                                                                                                                                                                              It will be compressed in a zip file, probably to something like 30-50MB.

                                                                                                                                                                                              Also, all the modifications that this map includes are in the first post.
                                                                                                                                                                                              I recommend using gzip, bzip or bzip2 instead - they make the file much smaller than zip.

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                                                                                                                                                                                                Jul 13, 2009#115

                                                                                                                                                                                                I prefer zip, as most people seem capable of knowing what to do with it. Whenever I try to make a rar file, I have to instruct everyone to get WinRAR.

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                                                                                                                                                                                                  Jul 13, 2009#116

                                                                                                                                                                                                  I guess so. But zip is SOOOOO much bigger. AAMOF 7-zip is the best compression method I know. And on RRU (nearly) all of us are geeks, so we should all know :D

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                                                                                                                                                                                                    Jul 13, 2009#117

                                                                                                                                                                                                    Comon, even 30-50 Mb is big. Could you (please) put all the modifications in a 7zip file? Or is it also big that way?

                                                                                                                                                                                                    Yeah 7zip is the best.

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                                                                                                                                                                                                      Jul 14, 2009#118

                                                                                                                                                                                                      Agreed with Addictgamers anxiety.

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                                                                                                                                                                                                        Jul 14, 2009#119

                                                                                                                                                                                                        In my opinion a 100MB+ file is big :P But yeah i'll put it in whatever format you want me to. Though I may simply make an installer for it, which is really the best method of compression....I once was able to turn a 700MB file into a 200MB file with that.
                                                                                                                                                                                                        Last edited by on 8:22 PM - Jul 14, 2009, edited 1 time in total.
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                                                                                                                                                                                                          Jul 14, 2009#120

                                                                                                                                                                                                          Wow, now that's impressive!

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                                                                                                                                                                                                            Jul 17, 2009#121

                                                                                                                                                                                                            I've been making lots of progress. With emerges now underway, to give you an idea of what they are like, Frozen Frenzy is by far the easiest of the levels with Monsters. ;)

                                                                                                                                                                                                              Jul 18, 2009#122

                                                                                                                                                                                                              here are some screens of the now finished cold comfort level, complete with emerges:



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                                                                                                                                                                                                                Jul 18, 2009#123

                                                                                                                                                                                                                WOW!! That lava stream is UBER COOL!!
                                                                                                                                                                                                                Looks amazing, I might reinstall windoze once again, only for this :)

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                                                                                                                                                                                                                  Jul 19, 2009#124

                                                                                                                                                                                                                  It looks EPIC.

                                                                                                                                                                                                                  This may end up being the only mod I ever install!
                                                                                                                                                                                                                  To bad the lava doesen't actually flow downstream...

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                                                                                                                                                                                                                    Jul 20, 2009#125

                                                                                                                                                                                                                    Cool!, how'd ya get the lava fall? Did you just edit the height values? The lavafall probably just goes back & forth like lava that is flat, doesn't it?

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                                                                                                                                                                                                                      Jul 20, 2009#126

                                                                                                                                                                                                                      Just did that with height values. And yeah it still sloshes back and forth a bit.

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                                                                                                                                                                                                                        Jul 20, 2009#127

                                                                                                                                                                                                                        Figures, we'll have to fix that in orr.

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                                                                                                                                                                                                                          Jul 21, 2009#128

                                                                                                                                                                                                                          We won't fix that in orr.

                                                                                                                                                                                                                          Because orr is a DIFFERENT game, it will not be a fix for lrr.

                                                                                                                                                                                                                          Still, will that particular lava stream erode into the rest of the cavern?

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                                                                                                                                                                                                                            Jul 21, 2009#129

                                                                                                                                                                                                                            Hey, I meant that we won't mahe the same mistake(s).

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                                                                                                                                                                                                                              Jul 22, 2009#130

                                                                                                                                                                                                                              Acmex wrote:We won't fix that in orr.

                                                                                                                                                                                                                              Because orr is a DIFFERENT game, it will not be a fix for lrr.

                                                                                                                                                                                                                              Still, will that particular lava stream erode into the rest of the cavern?
                                                                                                                                                                                                                              No lava does not erode on that level

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                                                                                                                                                                                                                                Jul 22, 2009#131

                                                                                                                                                                                                                                Your chrome crusher's driver's name is John?

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                                                                                                                                                                                                                                  Jul 22, 2009#132

                                                                                                                                                                                                                                  the driver was...for the hell of testing I just randomly named them all after the Beatles and other 60's people.

                                                                                                                                                                                                                                    Jul 23, 2009#133

                                                                                                                                                                                                                                    Upgraded progress to 91% Finished up Down in the Dirt:


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                                                                                                                                                                                                                                      Jul 23, 2009#134

                                                                                                                                                                                                                                      "ore has been found"
                                                                                                                                                                                                                                      Yah. You don't say.
                                                                                                                                                                                                                                      By the way, interesting display you have there.

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                                                                                                                                                                                                                                        Jul 23, 2009#135

                                                                                                                                                                                                                                        LZ, it's the Grunge Rust interface. See the Graphics mods forum.

                                                                                                                                                                                                                                        91%? Nice. I noticed that windoze is working for once... But IT WON'T LET ME LOG ON BECAUSE I HAVEN'T REGISTERED IT!!! :bomb:

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                                                                                                                                                                                                                                          Jul 23, 2009#136

                                                                                                                                                                                                                                          Baz these levels look great!

                                                                                                                                                                                                                                          -SHADOW322

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                                                                                                                                                                                                                                            Jul 24, 2009#137

                                                                                                                                                                                                                                            Anonymouse wrote:LZ, it's the Grunge Rust interface. See the Graphics mods forum.

                                                                                                                                                                                                                                            91%? Nice. I noticed that windoze is working for once... But IT WON'T LET ME LOG ON BECAUSE I HAVEN'T REGISTERED IT!!! :bomb:
                                                                                                                                                                                                                                            Why haven't you registered it? Anyway, cool level. Can't wait to try it out.

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                                                                                                                                                                                                                                              Jul 24, 2009#138

                                                                                                                                                                                                                                              Wow, those levels look really nice. You did a MUCH better job putting the heightmaps to use than the devs did.

                                                                                                                                                                                                                                              Btw, I'm working on a level with lavafalls and I had an idea that might solve the issue in the screenshot with the lavafall. Now that we know that adding new monsters is possible, you could make a dummy "monster" with 0 move speed, an animated waterfall model, and remove the lines that allow it to be attacked by rrs. Then you can put it on the stretched square of lava to cover it up with a more realistic looking lavafall. It should be possible - I'll test it this week when I have more time. You could use it too if you know how to make the model. That'll solve the problem with the lava not flowing down like it should.

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                                                                                                                                                                                                                                                Jul 24, 2009#139

                                                                                                                                                                                                                                                Hmm...

                                                                                                                                                                                                                                                Very interisting.

                                                                                                                                                                                                                                                But if an RR walks over it, even though it shouldn't, the monster would grab the rr, and throw him into the real lava

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                                                                                                                                                                                                                                                  Jul 24, 2009#140

                                                                                                                                                                                                                                                  Woa, that's complicated. Youll have to break it down step-by-step for those of us who don't have your awesome modding capabilities.

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                                                                                                                                                                                                                                                    Jul 25, 2009#141

                                                                                                                                                                                                                                                    keep up the good work.

                                                                                                                                                                                                                                                    -shadow322

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                                                                                                                                                                                                                                                      Jul 27, 2009#142

                                                                                                                                                                                                                                                      Yeah I get it. And there is no such problem Acmex. You just have to put in the models and make (mod) it do nothing at all then just stand there.

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                                                                                                                                                                                                                                                        Jul 28, 2009#143

                                                                                                                                                                                                                                                        Or remove the attack lines...

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                                                                                                                                                                                                                                                          Jul 28, 2009#144

                                                                                                                                                                                                                                                          When will this be finished? I can't wait :)

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                                                                                                                                                                                                                                                            Jul 29, 2009#145

                                                                                                                                                                                                                                                            It will be finished...hmm...now.

                                                                                                                                                                                                                                                            Because of some issues with crashing, I've decided to hurry up and put some finishing touches on it, and I've now uploaded it. The last levels Back to Basics, Hot Stuff, and Rocky Horror are not fully tested, and I didn't get around to improving their emrg.map file. They should still be playable however, as are all the other levels, which are for the most part, completed.

                                                                                                                                                                                                                                                            http://www.filefront.com/14151653/RRUBazsMod.zip/

                                                                                                                                                                                                                                                            Since this mod is now released, this topic can be moved to the Game Mods section

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                                                                                                                                                                                                                                                              Jul 29, 2009#146

                                                                                                                                                                                                                                                              Wow it's finished, thanks! Downloading now.

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                                                                                                                                                                                                                                                                Jul 29, 2009#147

                                                                                                                                                                                                                                                                Oh great, its downloading, i will test it asap, but that means reinstalling rr :p.

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                                                                                                                                                                                                                                                                  Jul 29, 2009#148

                                                                                                                                                                                                                                                                  Yay!

                                                                                                                                                                                                                                                                  A release...
                                                                                                                                                                                                                                                                  And I need to make a copy of my RR folder...
                                                                                                                                                                                                                                                                  Last edited by on 9:47 PM - Jul 29, 2009, edited 2 times in total.
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                                                                                                                                                                                                                                                                    Jul 29, 2009#149

                                                                                                                                                                                                                                                                    Ok, i've just finished the level recruitment. This is fun! I have a secret planned for rru btw. ETA: uknown

                                                                                                                                                                                                                                                                    Credit will be to me and baz and lego. :p

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                                                                                                                                                                                                                                                                      Jul 29, 2009#150

                                                                                                                                                                                                                                                                      I have some bad news, I installed it and it crashes on the loading screen.

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                                                                                                                                                                                                                                                                        Jul 30, 2009#151

                                                                                                                                                                                                                                                                        Try redownloading and reinstalling.

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                                                                                                                                                                                                                                                                          Jul 30, 2009#152

                                                                                                                                                                                                                                                                          omg its finally up and i found it yesss hope its fun ill try it

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                                                                                                                                                                                                                                                                            Jul 30, 2009#153

                                                                                                                                                                                                                                                                            Hosted a mirror of the file for you, should be a bit faster than fileplanet.

                                                                                                                                                                                                                                                                            Found at http://ogun.org/legorr/baz/RRUBazsMod.zip

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                                                                                                                                                                                                                                                                              Jul 30, 2009#154

                                                                                                                                                                                                                                                                              It works now. I'll be playing this for a while I think.

                                                                                                                                                                                                                                                                              Shall I mirror it also? :)

                                                                                                                                                                                                                                                                              Edit Here is my mirror: http://www.rockraidersunited.org/upload ... 986861.zip
                                                                                                                                                                                                                                                                              Last edited by on 11:34 AM - Jul 30, 2009, edited 1 time in total.
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                                                                                                                                                                                                                                                                                Jul 30, 2009#155

                                                                                                                                                                                                                                                                                lvl 1: somehow i cant train a seaman for the rapid rider
                                                                                                                                                                                                                                                                                and originally, i had a dutch version, the english and dutch is screwed up and mixed now, its still playable though...

                                                                                                                                                                                                                                                                                bugs and glitches i found ^

                                                                                                                                                                                                                                                                                but other than that: great! great! great! great! great! great! great! great! great! etc.

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                                                                                                                                                                                                                                                                                  Jul 30, 2009#156

                                                                                                                                                                                                                                                                                  Truely awesome! :grin: :grin2: :up: :up: There's no other word for it! I can see that this is gonna keep me occupied for awhile.

                                                                                                                                                                                                                                                                                  I've only done the first level, but in preperation for harder levels, I upgraded 10 raiders to max level, and then built all the buildings and trained them all. ;) Also, good design on the first level, and I can't wait to see future ones.

                                                                                                                                                                                                                                                                                  I did have the problem that Cyrem had initially, but I believe this is because I was launching in 'enhanced mode', which seems to crash at the loading screen. If you just play in 'standard mode', it seems to work fine.
                                                                                                                                                                                                                                                                                  wrote:lvl 1: somehow i cant train a seaman for the rapid rider
                                                                                                                                                                                                                                                                                  I managed to train raiders as sailors, so I don't know why you can't. :-/

                                                                                                                                                                                                                                                                                  Once again, well done!

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                                                                                                                                                                                                                                                                                    Jul 30, 2009#157

                                                                                                                                                                                                                                                                                    in driller night, the description says you have to collect 30 crystals, but it should be 40.
                                                                                                                                                                                                                                                                                    when i complete the first mission, i have all missions available at once.
                                                                                                                                                                                                                                                                                    when i hold my mouse on a mission which i completed, it doesnt say how many percent i got for that mission
                                                                                                                                                                                                                                                                                    ill keep posting bugs.

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                                                                                                                                                                                                                                                                                      Jul 30, 2009#158

                                                                                                                                                                                                                                                                                      Baz why did you put it in RR now i cant play it cause i cant play RR. can someone put an online version or at least a free download game that doesnt connect to RR ughh

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                                                                                                                                                                                                                                                                                        Jul 30, 2009#159

                                                                                                                                                                                                                                                                                        Impossible.
                                                                                                                                                                                                                                                                                        Incase you haven't noticed, this forum is [bold]Rock Raiders[/bold] United.
                                                                                                                                                                                                                                                                                        I would suggest you find some way to buy and install RR, then get the mod.


                                                                                                                                                                                                                                                                                        Anaway, I've finished teh second level. Its a bit of a shame that you didn't manage to disable chief's level intros, as they are almost completely wrong.

                                                                                                                                                                                                                                                                                        So far, the levels have great structure, but I seem to see a pattern. I need to play more to find out if it's like this in more levels, but it seems several times you need to use the TT or TS to get accross lava/water, drill into a cavern, then drill back to base.

                                                                                                                                                                                                                                                                                        Did you make lasers worth the building/teleportation costs?


                                                                                                                                                                                                                                                                                        But so far it is much more of a challenge than the first two levels of the origional game, 30 and 40 EC's compared to 5 and 5.

                                                                                                                                                                                                                                                                                        I also hope for a V1.1 without cheif :)

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                                                                                                                                                                                                                                                                                          Jul 30, 2009#160

                                                                                                                                                                                                                                                                                          new glitch: i can only play it once, when i want to start it a second time, it gives an error which can only be solved by re-installing. the game doesnt work without the cd.

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                                                                                                                                                                                                                                                                                            Jul 30, 2009#161

                                                                                                                                                                                                                                                                                            Hm, sounds like it needs a little work still.

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                                                                                                                                                                                                                                                                                              Jul 30, 2009#162

                                                                                                                                                                                                                                                                                              Baz did say he'd hurry up and release it, and things that are hurried tend to be...well....somewhat unfinished...
                                                                                                                                                                                                                                                                                              But it was the day before RRU's birthday, so no harm done. :)

                                                                                                                                                                                                                                                                                              Well, time to do level three!



                                                                                                                                                                                                                                                                                              :)

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                                                                                                                                                                                                                                                                                                Jul 30, 2009#163

                                                                                                                                                                                                                                                                                                bioniclemaster wrote:in driller night, the description says you have to collect 30 crystals, but it should be 40.
                                                                                                                                                                                                                                                                                                when i complete the first mission, i have all missions available at once.
                                                                                                                                                                                                                                                                                                when i hold my mouse on a mission which i completed, it doesnt say how many percent i got for that mission
                                                                                                                                                                                                                                                                                                ill keep posting bugs.
                                                                                                                                                                                                                                                                                                Hmm, again I've only tested it with all levels unlocked, so thanks.
                                                                                                                                                                                                                                                                                                Matt wrote:Truely awesome! :grin: :grin2: :up: :up: There's no other word for it! I can see that this is gonna keep me occupied for awhile.

                                                                                                                                                                                                                                                                                                I've only done the first level, but in preperation for harder levels, I upgraded 10 raiders to max level, and then built all the buildings and trained them all. ;) Also, good design on the first level, and I can't wait to see future ones.

                                                                                                                                                                                                                                                                                                I did have the problem that Cyrem had initially, but I believe this is because I was launching in 'enhanced mode', which seems to crash at the loading screen. If you just play in 'standard mode', it seems to work fine.
                                                                                                                                                                                                                                                                                                wrote:lvl 1: somehow i cant train a seaman for the rapid rider
                                                                                                                                                                                                                                                                                                I managed to train raiders as sailors, so I don't know why you can't. :-/

                                                                                                                                                                                                                                                                                                Once again, well done!
                                                                                                                                                                                                                                                                                                It works fine in 16-bit windowed so if all else fails use that...if it works in standard, that's fine too.
                                                                                                                                                                                                                                                                                                Acmex wrote: Anaway, I've finished teh second level. Its a bit of a shame that you didn't manage to disable chief's level intros, as they are almost completely wrong.

                                                                                                                                                                                                                                                                                                So far, the levels have great structure, but I seem to see a pattern. I need to play more to find out if it's like this in more levels, but it seems several times you need to use the TT or TS to get accross lava/water, drill into a cavern, then drill back to base.

                                                                                                                                                                                                                                                                                                Did you make lasers worth the building/teleportation costs?


                                                                                                                                                                                                                                                                                                But so far it is much more of a challenge than the first two levels of the origional game, 30 and 40 EC's compared to 5 and 5.

                                                                                                                                                                                                                                                                                                I also hope for a V1.1 without cheif :)
                                                                                                                                                                                                                                                                                                Just ignore the chief intros for now, if i ever get back to it, i'll disable it or rework them or something. The mining laser building is much the way it was in the original game. The mining laser vehicles are different though. They can cross lava, etc. and they have speed upgrades.
                                                                                                                                                                                                                                                                                                bioniclemaster wrote:new glitch: i can only play it once, when i want to start it a second time, it gives an error which can only be solved by re-installing. the game doesnt work without the cd.
                                                                                                                                                                                                                                                                                                read what i said above. If all else fails, try it in 16-bit windowed mode.
                                                                                                                                                                                                                                                                                                Acmex wrote:Baz did say he'd hurry up and release it, and things that are hurried tend to be...well....somewhat unfinished...
                                                                                                                                                                                                                                                                                                But it was the day before RRU's birthday, so no harm done. :)

                                                                                                                                                                                                                                                                                                Well, time to do level three!



                                                                                                                                                                                                                                                                                                :)
                                                                                                                                                                                                                                                                                                I wouldn't say it's hurried, as just the fact that I didn't get around to doing final touches because of the crashing issue I was having, and I may not get back to work on it, for that reason, as I am fairly satisfied with the current product.
                                                                                                                                                                                                                                                                                                sciguy wrote:Hm, sounds like it needs a little work still.
                                                                                                                                                                                                                                                                                                It's fully playable, and I may not be making a newer version of it, so I suggest you get it.

                                                                                                                                                                                                                                                                                                Edit: also when people have finished playing it all the way through i'd much appreciate it if you wrote a review here:
                                                                                                                                                                                                                                                                                                http://rockraidersunited.org/wiki/index ... az%27s_Mod
                                                                                                                                                                                                                                                                                                Last edited by on 10:44 PM - Jul 30, 2009, edited 2 times in total.
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                                                                                                                                                                                                                                                                                                  Jul 30, 2009#164

                                                                                                                                                                                                                                                                                                  Well, I finished mission three.


                                                                                                                                                                                                                                                                                                  What I meant by making the lasers worth it is: Did you make them actually able to drill through a wall, and do they use less energy crossing lava and speed upgrades aren't gonna make them any more effective than the tunnel scout.... :P

                                                                                                                                                                                                                                                                                                  Just saw the wiki page..

                                                                                                                                                                                                                                                                                                  75 SHOTS TO DRILL HARD ROCK in the small mobile laser cutter....wow, thats a lot...consider bumping it down to about 30, please.
                                                                                                                                                                                                                                                                                                  The large mobile laser cutter is more resonable.
                                                                                                                                                                                                                                                                                                  Last edited by on 10:51 PM - Jul 30, 2009, edited 1 time in total.
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                                                                                                                                                                                                                                                                                                    Jul 30, 2009#165

                                                                                                                                                                                                                                                                                                    How much is the energy crystal drain for lazors btw.

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                                                                                                                                                                                                                                                                                                      Jul 31, 2009#166

                                                                                                                                                                                                                                                                                                      a breath of fresh air: i constructed teleport pad, power station and a geological center, i completed the mission, but in the piece of text at the end, chief says that i did well by constructing 2 support stations before i ran out of air, but i didnt build any support stations.

                                                                                                                                                                                                                                                                                                      the path to power: constructing a geological center is enough, no support station needed, i had 0% crystals at the end though... ill improve it later
                                                                                                                                                                                                                                                                                                      Last edited by on 9:49 AM - Jul 31, 2009, edited 1 time in total.
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                                                                                                                                                                                                                                                                                                        Jul 31, 2009#167

                                                                                                                                                                                                                                                                                                        You can't get any % of the ec's though.
                                                                                                                                                                                                                                                                                                        No number is defined in the level/npl file.

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                                                                                                                                                                                                                                                                                                          Jul 31, 2009#168

                                                                                                                                                                                                                                                                                                          Why not upload a zip w/ all the files? (Meaning, include the level editor files and text file w/ what you wanted the finished levels to be and the goals and all) That way we can work on it as well to work out some of the glitches, send the info to you so you can correct em, then release a full, bug-free version. Or we can just work on it ourselves and post our changes so that others can make the changes as well, so you don't have to do any work. Just a suggestion, do whatever you want.

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                                                                                                                                                                                                                                                                                                            Jul 31, 2009#169

                                                                                                                                                                                                                                                                                                            can someone post vids of them playing bazs mod on youtube i want to see this moded game sooo bad

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                                                                                                                                                                                                                                                                                                              Jul 31, 2009#170

                                                                                                                                                                                                                                                                                                              addictgamer wrote:How much is the energy crystal drain for lazors btw.
                                                                                                                                                                                                                                                                                                              I had a lot of trouble with the lasers. It's not clearly defined how many shots it takes to shoot certain walls. It does it in terms of these arbitrary drill times. I lowered all these drill times with mixed results. Some stayed the same, some were reduced like i wanted them to be.


                                                                                                                                                                                                                                                                                                              Also, if any of you want to modify the files yourself, you can just extract the wad files, though this is not recommended, as I was having trouble with random crashing upon editing something.
                                                                                                                                                                                                                                                                                                              Last edited by on 7:05 PM - Jul 31, 2009, edited 2 times in total.
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                                                                                                                                                                                                                                                                                                                Aug 01, 2009#171

                                                                                                                                                                                                                                                                                                                ok so it keeps crashing on me. ive downloaded and reinstalled mutliple times. now what?

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                                                                                                                                                                                                                                                                                                                  Aug 01, 2009#172

                                                                                                                                                                                                                                                                                                                  It crashes w/out any modding done?

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                                                                                                                                                                                                                                                                                                                    Aug 01, 2009#173

                                                                                                                                                                                                                                                                                                                    it worked fine before i installed the mod

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                                                                                                                                                                                                                                                                                                                      Aug 01, 2009#174

                                                                                                                                                                                                                                                                                                                      Try running it in regular mode instead of enhanced mode, or in 16-bit.

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                                                                                                                                                                                                                                                                                                                        Aug 02, 2009#175

                                                                                                                                                                                                                                                                                                                        oh that might help

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                                                                                                                                                                                                                                                                                                                          Aug 02, 2009#176

                                                                                                                                                                                                                                                                                                                          its strange, the crashes are fixed, but i only changed one thing: turning the debug keys on...


                                                                                                                                                                                                                                                                                                                          now what in mata nui's name?! i play it, i go the screen of rru to reply in the cbox, and when i return to the game, oxygen has dropped 1/3 of the full capacity, more or less, or it just quits the mission.
                                                                                                                                                                                                                                                                                                                          Last edited by on 2:51 PM - Aug 02, 2009, edited 1 time in total.
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                                                                                                                                                                                                                                                                                                                            Aug 02, 2009#177

                                                                                                                                                                                                                                                                                                                            Ok, here's a question.


                                                                                                                                                                                                                                                                                                                            After i beat recruitment, there was the next level, molten meltdown and it had erosion in it, a ton of erosion. Now, when i loaded my save, after recruitment is a different level, mine over manner. What is going on?

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                                                                                                                                                                                                                                                                                                                              Aug 02, 2009#178

                                                                                                                                                                                                                                                                                                                              I dunno...
                                                                                                                                                                                                                                                                                                                              Mine over manner is the next level for rest of us..

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                                                                                                                                                                                                                                                                                                                                Aug 02, 2009#179

                                                                                                                                                                                                                                                                                                                                Him, originally, it took me to molten meltdown. And in the bonus missions, it goes recruoitment then molten meltdown, then farther in the list, it has mine over manner...

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                                                                                                                                                                                                                                                                                                                                  Aug 02, 2009#180

                                                                                                                                                                                                                                                                                                                                  Meh

                                                                                                                                                                                                                                                                                                                                  I seem to have found another bug.

                                                                                                                                                                                                                                                                                                                                  On the level, Rubble Trouble, you are told to get 42 EC's
                                                                                                                                                                                                                                                                                                                                  However, I was beamed out with only 41.

                                                                                                                                                                                                                                                                                                                                  heh...
                                                                                                                                                                                                                                                                                                                                  That one crystal saved me 5 minutes off my winning time. :)

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                                                                                                                                                                                                                                                                                                                                    Aug 02, 2009#181

                                                                                                                                                                                                                                                                                                                                    The bonus missions are alternative versions of the new levels and are in no particular order. Many levels have less Oxygen than they used to, and Erosions for some levels may also be more dangerous. I've made it so the game really requires the player's full attention at times, rather than just letting the game play itself.

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                                                                                                                                                                                                                                                                                                                                      Aug 03, 2009#182

                                                                                                                                                                                                                                                                                                                                      Well this is good fun! It's good to have new levels to look forward to each time you play.

                                                                                                                                                                                                                                                                                                                                      I just finished Frozen Frenzy, which is the first map with monsters. They are now ALOT harder to kill I've found, although this does tend to happen a lot...



                                                                                                                                                                                                                                                                                                                                      Also, they seem to keep spawning from the same rock until you drill/reinforce it. Ah well bit more of a challenge. ;)

                                                                                                                                                                                                                                                                                                                                      Once again, good work, and I can't stop myself from doing a few levels each day. :P

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                                                                                                                                                                                                                                                                                                                                        Aug 03, 2009#183

                                                                                                                                                                                                                                                                                                                                        O_O
                                                                                                                                                                                                                                                                                                                                        Your already on frozen frenzy?
                                                                                                                                                                                                                                                                                                                                        Wow...

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                                                                                                                                                                                                                                                                                                                                          Aug 03, 2009#184

                                                                                                                                                                                                                                                                                                                                          By the way, I'd consider anyone who is capable of beating the Bonus Version of Slimey Simple a master of the game....assuming its set up the way I think I set it up...

                                                                                                                                                                                                                                                                                                                                          Also, for anyone still having trouble with crashing, the cause may be a glitch in the mission order, so it runs best with the -testlevels enabled. Though if you already have it working on a different setting, that's fine too.
                                                                                                                                                                                                                                                                                                                                          Last edited by on 10:30 PM - Aug 03, 2009, edited 2 times in total.
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                                                                                                                                                                                                                                                                                                                                            Aug 07, 2009#185

                                                                                                                                                                                                                                                                                                                                            Well I've been playing a level or two a day, and it's good fun. I'm up to Lava Laughter (which is where Frozen Frenzy originally is.) I have played every level before then, and I have enjoyed them all.


                                                                                                                                                                                                                                                                                                                                            Bugs:

                                                                                                                                                                                                                                                                                                                                            - In Slimey Simple, the radar is a bit strange. The arrow thing inside the box that usually indicates where your screen is, is a bit off , and so it was very annoying to use. (Unless that was a deliberate ploy to stop people using the radar. :P )

                                                                                                                                                                                                                                                                                                                                            - In the mission briefing for Seamless, you spelt "Unfortunately" wrong. (I think you spelt it "unfortuneately"). Not very important I know, but it is quite noticable.

                                                                                                                                                                                                                                                                                                                                            There might have been another thing, but I can't seem to remember it. (From now on I'll write down things.)


                                                                                                                                                                                                                                                                                                                                            Thoughts on a few levels:

                                                                                                                                                                                                                                                                                                                                            I particularly liked "Down in the Dirt". While it was frustrating, it is a good idea having the land so uneven. It makes building a more of a challenge, rather than a formality. Good original idea.

                                                                                                                                                                                                                                                                                                                                            Molten Meltdown was quite annoying with the lava. It wasn't so much the erosion, it was the fact that it was right on the corner, so my Rock Raiders kept walking over the it. -_- Lost a couple of my maxed out raiders due to this. Dunno if it was intentional or not, but it's a good raider killer level, lol.

                                                                                                                                                                                                                                                                                                                                            I was very surprised in one of the levels when I drilled into a cavern full of Monsters! I wasn't prepared and had to send my Rock Raiders scurrying back to get some laser beams. I won't say what level it is, as to not give the surprise away. ;)

                                                                                                                                                                                                                                                                                                                                            Slimey Simple was a good challenge. Makes a change having Slimy Slugs as an enemy again. (Only ever had them before in Back to Basics.)


                                                                                                                                                                                                                                                                                                                                            So yea, once again good work. I'll probably report back every 7/8 levels, to give my thoughts on the ones I've just played. (I think I'll individually assess each level too.)
                                                                                                                                                                                                                                                                                                                                            Last edited by on 12:37 PM - Aug 07, 2009, edited 1 time in total.
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                                                                                                                                                                                                                                                                                                                                              Aug 07, 2009#186

                                                                                                                                                                                                                                                                                                                                              Thanks for the feedback. I've had issues with the radar before, but that's always seemed to be a small bug in the game for some levels.

                                                                                                                                                                                                                                                                                                                                              I'm also sure there are probably several typos, and thank you for pointing that one out. I never get unfortunately right. I always think in my head in terms of the word parts...un-fortune-ately... lol

                                                                                                                                                                                                                                                                                                                                              Also a tip to handling Lava is to build a power path trail a square or two away from the lava, and they will walk across the path, instead of along the lava shoreline where they often step in it accidentally.

                                                                                                                                                                                                                                                                                                                                              Down in the Dirt is probably my favorite out of the levels I created, just because I like having really contrasting height levels.
                                                                                                                                                                                                                                                                                                                                              Last edited by on 9:42 PM - Aug 07, 2009, edited 2 times in total.
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                                                                                                                                                                                                                                                                                                                                                Aug 09, 2009#187

                                                                                                                                                                                                                                                                                                                                                Well, I've had lots of time over the last few days, so what else but to do some awesome Rock Raider levels? :P I've tried to be a bit more thorough this time. My last post, I forgot to mention Seamless! which I think is an awesome level, and I actually hadn't done Cold Comfort -.- . So anyway, here's my feedback:


                                                                                                                                                                                                                                                                                                                                                Glitches:

                                                                                                                                                                                                                                                                                                                                                - Cold Comfort: RR stuck in water. (I think he was there when I drilled into cavern, although I only noticed it awhile after I had drilled in.)

                                                                                                                                                                                                                                                                                                                                                - Tunnel Transporter is a bit glitched in some levels I've noticed. It seems to leave the digger behind in the graphics. It does still work, (I.e you can unload it where you want and the digger magically teleports there), but like I said, it leaves the digger behind, and if you hover your mouse over the digger, it thinks that's the Tunnel Transporter: (It isn't however, as I've moved it off screen.)

                                                                                                                                                                                                                                                                                                                                                - Annoyingly, Rock Raiders has been crashing a bit for me. I'll just be playing, and then I get the annoying message:
                                                                                                                                                                                                                                                                                                                                                wrote:LEGORR.ICD has encountered a problem and needs to close. We are sorry for the inconvenience.
                                                                                                                                                                                                                                                                                                                                                I don't think it's anything to do with your mod, but it is rather annoying when it happens. -.- I don't know if this is the crashing that other people have experienced.


                                                                                                                                                                                                                                                                                                                                                Levels:

                                                                                                                                                                                                                                                                                                                                                Seamless!: Very good design. Liked how crystals were scant, and that you suggested which vehicles to use :P

                                                                                                                                                                                                                                                                                                                                                Cold Comfort: Good design, but I don't think having recharge seam right next to base is a good idea. Made killing monsters easy. I would just laser them which my chrome crusher, and it wouldn't matter how many crystals I went through as the seam was right next to the tool store.

                                                                                                                                                                                                                                                                                                                                                Lava Laughter: Nicely edited, keeping to the symmetry. Was quite a monster fest at one stage, and it was good that there weren't any recharge seams. Made me use my laser a bit more conservatively.

                                                                                                                                                                                                                                                                                                                                                Water Works: Didn't really enjoy this one that much. Same with original. I guess it's because the map is so huge, and once you start drilling away from your base, your raiders always go and get the resources the furthest away. -.- Really hard to get anything done. Also, you didn't really need a dock, as the Tunnel Transporter with a small digger is a lot more useful.

                                                                                                                                                                                                                                                                                                                                                Split Down the Middle: Maze was a bit easy, but still better than original. Having 75 crystals to collect was a bit more of a challenge, but you seemed to drill most things getting to the base, soo all you really had to do was collect things. A bit easy like I said, but maybe I'm just being harsh on you from the point of view from a fellow Split-Down-the-Middle-Map-Maker.

                                                                                                                                                                                                                                                                                                                                                Erode Works: Didn't like it that much, probably because I hate erosion. Wasn't that much different than the original, and maybe it could have been a bit more. Also, adding lava monsters could have made it more of a challenge. So, not my favourite level, sorry.

                                                                                                                                                                                                                                                                                                                                                Rock Hard: Not too bad a level. It was good that resources were scant, and it was a struggle to get ore, which isn't a usual problem. Slugs and monsters added a nice little challenge, and keeping with the tight space made it quite difficult. Nice work.

                                                                                                                                                                                                                                                                                                                                                Don't Panic!: Was rather difficult, and I was stuck at one point until I remembered an addition that you've added that wasn't in the original game :P Even still, getting 100 crystals was a challenge, as there weren't many more than that. So well done. A lot better than the original, and the hardest level I've done so far.

                                                                                                                                                                                                                                                                                                                                                This is as far as I've got. I've only got 11 levels left to do after this, so I'll probably slow down the rate I do them. (Although they do probable take longer.)


                                                                                                                                                                                                                                                                                                                                                General: (Possible changes?)

                                                                                                                                                                                                                                                                                                                                                Like I've mentioned, I do use the laser on the chrome crusher a lot to get rid of the monsters. This is still one shot-one kill, and maybe it shouldn't be. Usually I'm using the Chrome Crusher to dig into a new cavern which will have monsters in it. I just laser them all and move on. I don't even have to put on Action Stations. So for this reason, I don't think you should have recharge seams right next to the base, and you should change the power of the laser, so it doesn't one-shot the monsters. If you think there should be recharge seams in the level, hide it away in a corner or something. (Like you did in Split Down the Middle.) I also just found out this works on slugs too. While it's quite hard to hit them, if you have a chrome crusher defending your base in a slug mission, you don't have to worry about turning off the power and other inconveniences.

                                                                                                                                                                                                                                                                                                                                                Also, I think that the Tunnel Transporter is a bit overpowered. Like I've mentioned, it makes all the water vehicles redundant, as it is far superior to them, and can also go over lava. I'm not saying it should be removed, I just think it should take a lot more crystals to build, same with the Chrome Crusher. The TT currently takes 4 to build and CC 5, but I think they should be both boosted to 10 at least. I mean, an upgraded Chrome Crusher is really all you need. As mentioned before, it can kill monsters, and it can drill through anything in a second or so. The Granite Grinder which takes 3 crystals, takes comparitively, forever to drill through hard rock, and can't kill monsters.

                                                                                                                                                                                                                                                                                                                                                Hopefully this is a bit more thorough, and I'll report back once I've done a few more levels.
                                                                                                                                                                                                                                                                                                                                                Last edited by on 3:59 AM - Aug 09, 2009, edited 3 times in total.
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                                                                                                                                                                                                                                                                                                                                                  Aug 09, 2009#188

                                                                                                                                                                                                                                                                                                                                                  Very strange, I've never had a rock raider that stuck in the water before. Also, I didn't discover that the vehicle actually attaching to the vehicle was an animation called "boarding" which I would have had to add to the AE file. I thought the mining lasers on vehicles were pretty balanced, as I had terrible aim with them. Also, Water Works and Erode Works were among the first ones that I edited along with Driller Night, so they aren't much different except for a few extra caverns.

                                                                                                                                                                                                                                                                                                                                                  If I do future versions, I'll probably increase the crystal requirements for vehicles and buildings to supplement the much larger amount of crystals available in the map.

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                                                                                                                                                                                                                                                                                                                                                    Aug 09, 2009#189

                                                                                                                                                                                                                                                                                                                                                    wrote:I thought the mining lasers on vehicles were pretty balanced, as I had terrible aim with them.
                                                                                                                                                                                                                                                                                                                                                    Indeed, but there is a knack to using them, and once you get that, it is pretty easy, and you don't miss too many. Uneven height can be a problem at times, but you can still get round it.

                                                                                                                                                                                                                                                                                                                                                    I did at one point accidentally destroy my support station while trying to kill a slug, and I'm sure I've destroyed a few other vehicles, so I guess it is quite risky. But generally, if it's a new cavern, there isn't much of your own stuff to hit.

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                                                                                                                                                                                                                                                                                                                                                      Aug 09, 2009#190

                                                                                                                                                                                                                                                                                                                                                      here and there are still some flaws, but those involve typos, you typed 30 crystals in one of the first mission instead of 40 crystals, but you can fix that

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                                                                                                                                                                                                                                                                                                                                                        Aug 12, 2009#191

                                                                                                                                                                                                                                                                                                                                                        Have any of these been fixed?
                                                                                                                                                                                                                                                                                                                                                        I have yet to dowload this mod (OMFG!!!), and I would like to get the 'real' un-bugged experience while playing xD .

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                                                                                                                                                                                                                                                                                                                                                          Aug 12, 2009#192

                                                                                                                                                                                                                                                                                                                                                          Is there a new version out?
                                                                                                                                                                                                                                                                                                                                                          Then no, they are not fixed...

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                                                                                                                                                                                                                                                                                                                                                            Aug 13, 2009#193

                                                                                                                                                                                                                                                                                                                                                            That's what I was asking.

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                                                                                                                                                                                                                                                                                                                                                              Aug 13, 2009#194

                                                                                                                                                                                                                                                                                                                                                              Nah, and if I release a new version, it won't be for a while, I was having a lot of annoying trouble with my game randomly crashing whenever i made the slightest of changes. I think there might be some maximum limit for something that I'm hitting. Like a Memory Pool
                                                                                                                                                                                                                                                                                                                                                              Last edited by on 6:48 AM - Aug 13, 2009, edited 1 time in total.
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                                                                                                                                                                                                                                                                                                                                                                Aug 13, 2009#195

                                                                                                                                                                                                                                                                                                                                                                My normal shortcuts to rr still launch the original game, if i go and open it from the folder it crashes 3/4 into the loading

                                                                                                                                                                                                                                                                                                                                                                ---------

                                                                                                                                                                                                                                                                                                                                                                nvm it was a bad version of rr
                                                                                                                                                                                                                                                                                                                                                                Last edited by on 6:51 AM - Aug 25, 2009, edited 1 time in total.
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                                                                                                                                                                                                                                                                                                                                                                  Aug 13, 2009#196

                                                                                                                                                                                                                                                                                                                                                                  Err, are you having trouble running the mod or what?

                                                                                                                                                                                                                                                                                                                                                                  Troubleshooting information is here:

                                                                                                                                                                                                                                                                                                                                                                  http://rockraidersunited.org/wiki/index ... az%27s_Mod

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                                                                                                                                                                                                                                                                                                                                                                    Aug 21, 2009#197

                                                                                                                                                                                                                                                                                                                                                                    Well I've slowed the rate at which I do levels now, but I'll give you some feedback on the levels that I've done since last time.

                                                                                                                                                                                                                                                                                                                                                                    I did see that you've created a Wiki page for your mod, in which you encourage people to post their thoughts on it. However, I thought my thoughts were probably a lot more thorough than most, and so I'll post them here. If you still want to add them to your Wiki, feel free.

                                                                                                                                                                                                                                                                                                                                                                    Also, I apologise in advance if most of this feedback comes across as negative. I do love the mod, and it is a brilliant creation, I guess I'm just too much of a critic. -_- See all of this as constructive critisism, and you can interpret it how you want.

                                                                                                                                                                                                                                                                                                                                                                    Glitches:

                                                                                                                                                                                                                                                                                                                                                                    Run the Gauntlet: Isn't possible. After using up all my air trying to complete it, I opened up your WAD and opened up the level in the editor. I found that there is no drillable wall at all leading to the target cavern. So yea, bit hard to complete. Note: I haven't, and will not look at your other levels in the editor. I only did it for this level to check that my theories were correct, and that there was no possible way to complete this level. See for yourself:



                                                                                                                                                                                                                                                                                                                                                                    Levels:

                                                                                                                                                                                                                                                                                                                                                                    Search 'n' Rescue: Interesting design. Certainly more of a challenge than the original, but again, a tunnel transporter with a small digger was all you really needed. Even so, I did enjoy it quite a lot, and I congratulate you on the design on the 'maze'.

                                                                                                                                                                                                                                                                                                                                                                    Run the Gauntlet: Look above (isn't possible). However, assuming that the intended path was that huge line of hard rock, I still think that you could have done a lot better with the level. It was still very similar to the original, and I think you could have changed it to make it a lot more difficult. There was lots of unused space in the level, and I reackon you could have made the monsters more of a threat. I wanted to see things like having to race through huge amounts of sleeping rock monsters to get to the next vehicle or something. All they do is emerge, and then either go back in, or just smash a vehicle nearby. (That you don't need.) And the huge amounts of hard rock to dig through doesn't really make it hard. It just makes it annoying, and I'm reduced to doing this while waiting:
                                                                                                                                                                                                                                                                                                                                                                    So sorry, my least favourite level so far.

                                                                                                                                                                                                                                                                                                                                                                    Air Raiders: Was an interesting challenge at the start, with a fast air diminish rate, and monsters spawning from the hard rock around your base. It didn't help that your Rock Raiders always wanted to go clear the rubble that was miles away. However, once you got things under control, it was just a simple matter of drill every wall. An upgraded Chrome Crusher or 2 makes it no challenge at all really. The monsters also seem to diminish as well, as they only seem to emerge from the hard rock near your base, and once those are taken care of, there's no other sign of them. I think you could have at least added a cavern of sleeping monsters or something.

                                                                                                                                                                                                                                                                                                                                                                    Water Lot of Fun: Not that much different to the original level, and again, at the end, it was just a case of drill everything and collect. I think you could've adapted it, so that you had to build a base on the other side, and there not be a path that goes all the way back around again.

                                                                                                                                                                                                                                                                                                                                                                    Ice Spy: Good that it was hard to get energy crystals at the start, but once you started getting a supply, it was yet again a case of drill and collect. The monsters weren't much of a challenge as they were always sleeping. If you made it so there was at least some hard rock near your base where they emerged, it would have been a bit better. (Also, basically all the walls were dirt so just an upgraded small digger was really all you needed. I did however use the chrome crusher to easily take care of the sleeping monsters.) Although, I did like your design of the water streams going towards the area of energy crystals. It's something that isn't seen much, so I congratulate you on the originality.

                                                                                                                                                                                                                                                                                                                                                                    Oresome!: Too easy for this stage of the ladder, as yet again, it was mainly drill and collect. The few places where you have to use the Tunnel Transporter by now, aren't very challenging. Also, the monsters were easily taken care of while they were sleeping with the laser of the Chrome Crusher, so they didn't present any difficulties. The lava flow was also easily taken care of, as it didn't erode very fast, and you would just build a few power paths, and that's that. Interesting design with the expansive caverns, but as I said, not difficult enough for this stage of the ladder.

                                                                                                                                                                                                                                                                                                                                                                    Fire 'n' Water: The main thing that struck me is the same as in Water Lot of Fun. Why have a cavern that comes around to your base again? The mission objective says to build a base on the other side, so I wanted to be made to do that. I was wanting small space, not many resources, and a faster eroding lava flow which makes you have to get out very fast. Consequently, you would have to build another base on the other side, which is what is intended. The lava flow that was in this level was a slight annoyance, but again, if you build your buildings far from it, and huge amounts of power paths, you can just leave it for the level. After this, unsurprisingly, drill lots and collect.


                                                                                                                                                                                                                                                                                                                                                                    Possible changes?

                                                                                                                                                                                                                                                                                                                                                                    You mentioned higher crystal requirements for vehicles and buildings, which I agree with, but on the note of requirements, I think you should also need to build more, if not every building, in order to build the next one. Usually when I do a level, I build Teleport Pad, Power Station, Support Station, Super Teleport, usually Upgrade Station and possibly another support station. I can do this very quickly usually (due to the extra resources you have added), and then I have all vehicles available to me. (And then with the overpowered Tunnel Transporter and Chrome Crusher, can usually easily complete the level.) If you made it necessary to build the other buildings like Ore Refinery and Geological Centre before you could build the Upgrade Station and Super Teleport, it would slow me down. Also, possibly having to build 2 of some buildings like Support Station and Teleport Pad as a requirement for some of the later buildings could be a good idea. This would also mean that there would be bigger bases, which, for me, would make it more epic :P (and also it would be harder on levels where space is limited; you might have to start a base elsewhere, where there is more space - adding to the challenge.)


                                                                                                                                                                                                                                                                                                                                                                    General

                                                                                                                                                                                                                                                                                                                                                                    I think that we have basically reached the edge of what challenge we can create with Rock Raiders. I complain about 'drill and collect' a lot, but really, I guess that's what Rock Raiders is about isn't it? Any possible variations to this (like using tunnel transporter, having monsters), have all been seen before. I guess I've come to expect things to become harder, and when I find them so easy, I feel disappointed. So what I'm trying to say is that it's not your fault, it's the limitations of the game. We've come the edge of how hard levels can be, and I get frustrated that I'm not being challenged enough. However, I don't really see how the difficulty of levels can be taken to the next step, without basically creating a new game. (Although, this OpenRR thing could have a say on things, but I'm not really a part of that.)


                                                                                                                                                                                                                                                                                                                                                                    So anyway, 4 levels to go (Lake of Fire, Back to Basics, Hot Stuff, Rocky Horror). I'm hoping that these will be as difficult as can be for Rock Raiders. ;)

                                                                                                                                                                                                                                                                                                                                                                    ~Matt~

                                                                                                                                                                                                                                                                                                                                                                    P.S Sorry if that last general paragraph is a bit messed up. I found it hard to write what I was wanting to say, but hopefully you got the general gist.

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                                                                                                                                                                                                                                                                                                                                                                      Aug 24, 2009#198

                                                                                                                                                                                                                                                                                                                                                                      Run the Gauntlet wasn't fully tested, and the hard rock bit was supposed to connect up with it, I guess a solid rock was accidentally placed there at some point. Also I was hoping to get monsters in on a couple more levels like fire 'n' water, water lot of fun, and water works, but with the problems i was having with crashing I thought it best, since they were fully functioning levels, to leave them as they are for the moment. Also having a string of caverns that connects up with the original base is just something that I always wanted to be able to do with levels. There's just something satisfying about connecting everything together, but that's my own opinion.

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                                                                                                                                                                                                                                                                                                                                                                        Aug 25, 2009#199

                                                                                                                                                                                                                                                                                                                                                                        Just making this aware as I've seen it on the wiki in a number pages including your mod's troubleshooting. Rock Raiders doesn't support 32Bit mode and it does not run in 32Bit mode at all. When it goes to full screen it changes the bit mode back to 16bit. The reason it won't run in windowed is because that graphics card doesn't support running two bit modes at one time. Some graphics cards have problems when going into fullscreen mode with low bit colours and low resolutions. This may cause the problems.

                                                                                                                                                                                                                                                                                                                                                                        If you have dual screens, you can easily tell it's change the colour mode back to 16bit.

                                                                                                                                                                                                                                                                                                                                                                        [Offtopic]Matt, if there is one thing I like about when you come online, it because you always write good detailed comments and never spam. They are quite helpful and good to read and I believe you are the only member here that does a proper review of levels and mods. Keep it up man! As a token, I think you deserve a badge.
                                                                                                                                                                                                                                                                                                                                                                        Last edited by on 7:06 AM - Aug 25, 2009, edited 1 time in total.
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                                                                                                                                                                                                                                                                                                                                                                          Aug 30, 2009#200

                                                                                                                                                                                                                                                                                                                                                                          Awesome mod! I've just tried it!
                                                                                                                                                                                                                                                                                                                                                                          Works nice (sadly you can't just change the chief's voice telling the mission. You can however use a text-to-speech program and record it, it would sound robotic and cool).

                                                                                                                                                                                                                                                                                                                                                                          Definitely makes the game more challenging, I'm stuck on A Breath of Freash Air looking for energy crystals XD

                                                                                                                                                                                                                                                                                                                                                                          Very nice, and very throughout. Well done!

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                                                                                                                                                                                                                                                                                                                                                                            Sep 02, 2009#201

                                                                                                                                                                                                                                                                                                                                                                            first: t is truly amazing that one person could do so much to the game you deserve full praise Baz

                                                                                                                                                                                                                                                                                                                                                                            but I can't run it! I get an error message just after the loading screen has finished (I REALLY doubt anyone will ever see the error messages it asked me to send) -and I have tried 16bit colours and starting it in standard mode

                                                                                                                                                                                                                                                                                                                                                                            otherwise it looks like a great mod!

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                                                                                                                                                                                                                                                                                                                                                                              Sep 02, 2009#202

                                                                                                                                                                                                                                                                                                                                                                              As a addition to Matt's last post: My alternative tech tree (getting the ore refinery in before the power station) can be used if you want the gameplay to be harder.

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                                                                                                                                                                                                                                                                                                                                                                                Sep 08, 2009#203

                                                                                                                                                                                                                                                                                                                                                                                Nice to see this went off nicely.
                                                                                                                                                                                                                                                                                                                                                                                Last edited by on 8:49 PM - Sep 08, 2009, edited 1 time in total.
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                                                                                                                                                                                                                                                                                                                                                                                  Jan 25, 2010#204

                                                                                                                                                                                                                                                                                                                                                                                  When I try to run the game, it stops half-way on the loading screen and says it has encountered an error. I reinstalled it 5 times, ran it in 16 bit, put it in test levels mode, windowed it, and ran it in standard mode. PLEASE HELP ME! :/

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                                                                                                                                                                                                                                                                                                                                                                                    Jan 27, 2010#205

                                                                                                                                                                                                                                                                                                                                                                                    Failure. Wrong site. www.rockraidersunited.org is where to go
                                                                                                                                                                                                                                                                                                                                                                                    Last edited by on 2:57 AM - Jan 27, 2010, edited 1 time in total.
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                                                                                                                                                                                                                                                                                                                                                                                    End of the topic.